ICEBREAKERS — a tabletop game frozen into an ice mold. It’s for that moment every party knows: the awkward pause.The set includes a blue silicone mold for 15 cubes in three rows: MOVE, WHICH, and WHAT. Each cube freezes with a word embossed in the ice. You toss three into a glass, and the words assemble into a question: TELL + WORST + CITY.The logo captures this moment: an ice square cracks diagonally. The silence is broken—the conversation begins.

The packaging works like a game: to open it, you have to break the ice.The form is held by a black envelope shaped like the logo, with thin ribbons wrapping around it on all sides. A blue tear-off strip runs along the crack lines. You pull the tab, the symbol splits in two, the ribbons release, and a card with the rules drops out of the envelope.The set includes the form, the envelope, and the card. Freeze, toss a die for each row into a cup, roll it, and read the question. A blank face means skipping a turn. 5 × 5 × 5 equals 125 questions.
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