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Production Internship. NINSAR

PROTECT STATUS: not protected
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Full-cycle IT company. We create modern digital products for corporations and creative industries.

ОСНОВНЫЕ НАПРАВЛЕНИЯ ДЕЯТЕЛЬНОСТИ НИНСАР

1. Software Development
2. Video Game Creation
3. Educational Product Development
4. VR/AR Solution Creation
5. Simulator Development

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The company’s gaming division, which developed the computer game «Saturn.»

«Saturn» is a sci-fi tactical RPG with action elements that takes place in 2062 on Earth and the moons of Saturn.

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«Quadrosim» is an innovative drone simulator designed to prepare and provide advanced training for unmanned aerial vehicle operators.

УЧАСТИЕ В ВЫСТАВКАХ, ФОРУМАХ И ОТРАСЛЕВЫХ МЕРОПРИЯТИЯХ

NINSAR actively participates in various exhibitions, forums, and industry events held across Russia. Through these events, the company presents its developments, showcases its products, and engages with potential partners and clients.

Key areas of participation: NINSAR Games / «Saturn”—presenting game developments at exhibitions, including events in the agricultural industry and other sector-specific gatherings. QUADROSIM—demonstrating the simulator at major Russian forums, exhibitions, and conferences, including the PMEF and CIPR.

Participation in these events requires comprehensive preparation of the product’s visual representation—from designing exhibition booths to preparing presentation materials and corporate branding.

My role at the company is Communication Designer. This is quite a broad position that involves not only the direct creation of graphic materials but also shaping the overall visual and communicative identity for the NINSAR and QUADROSIM brands.

First and foremost, I focus on developing the brands themselves: their visual system, identity, presentation principles, and communication strategy.

I handle major design challenges, such as developing and compiling brand books, creating merchandise and packaging concepts, and visualizing exhibition spaces. For instance, when preparing for forums, I design the entire booth setup—including stages, banners, decor—and figure out how everything will function within the brand’s overall identity.

QUADROSIM
10.09.2026 — 10.03.2026
BRAND GUIDE AND MERCHANDISE DEVELOPMENT

PRESENTED:
1. Part of the brand book presentation: «CHAPTER 1»
and «CHAPTER 2 Merch.»
2. Samples of merchandise in physical form and in mockup format.
3. Updated website.
4. Photos from events (booths).

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Production Internship. NINSAR
Project created at 29.10.2026
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